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Pain s Reward (Saviors of Kamigawa)

Pain's Reward

Saviors of Kamigawa — rare

Sorcery

Sets Pain's Reward has been printed in:

Pain s Reward (Saviors of Kamigawa)

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$5.06

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6.04/10

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Cards like Pain's Reward in Saviors of Kamigawa:

Sink into Takenuma

Sink into Takenuma

Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

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Kikus Shadow

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Target creature deals damage to itself equal to its power.

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Footsteps of the Goryo

Footsteps of the Goryo

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Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

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Choice of Damnations

Choice of Damnations

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Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6.1 /10
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Exile into Darkness

Exile into Darkness

Sorcery

Target player sacrifices a creature with mana value 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

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Neverending Torment

Neverending Torment

Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Spiraling Embers

Spiraling Embers

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Spiraling Embers deals damage to any target equal to the number of cards in your hand.

3.8 /10
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Presence of the Wise

Presence of the Wise

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You gain 2 life for each card in your hand.

1.4 /10
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Thoughts of Ruin

Thoughts of Ruin

Sorcery

Each player sacrifices a land for each card in your hand.

5.2 /10
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Ideas Unbound

Ideas Unbound

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Draw three cards. Discard three cards at the beginning of the next end step.

7.7 /10
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Inner Fire

Inner Fire

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Add for each card in your hand.

7.1 /10
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Seek the Horizon

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

6.9 /10
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Sunder from Within

Sunder from Within

Sorcery — Arcane

Destroy target artifact or land.

2.7 /10
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Death Denied

Death Denied

Instant — Arcane

Return X target creature cards from your graveyard to your hand.

7.2 /10
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Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Eternal Dominion

Eternal Dominion

Sorcery

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Rally the Horde

Rally the Horde

Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

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You gain 6 life.
Draw a card.

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Create a 1/1 green Snake creature token for each card in your hand.
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Enduring Ideal

Enduring Ideal

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Search your library for an enchantment card, put it onto the battlefield, then shuffle.
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