Reverence
Saviors of Kamigawa — rare
Enchantment
Sets Reverence has been printed in:
Saviors of Kamigawa — rare
Enchantment
Sets Reverence has been printed in:
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When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays for each card in your hand.
Legendary Creature — Ogre Monk // Legendary Enchantment (2/4)
At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.
Kuon's Essence
At the beginning of each player's upkeep, that player sacrifices a creature.
Legendary Creature — Fox Monk // Legendary Enchantment (2/2)
When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
Rune-Tail's Essence
Prevent all damage that would be dealt to creatures you control.
Legendary Creature — Snake Monk // Legendary Enchantment (2/3)
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
Sasaya's Essence
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
Enchantment — Aura
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment — Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Enchantment
At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Enchantment
Return Molting Skin to its owner's hand: Regenerate target creature.
Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
Creature — Spirit (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Legendary Creature — Spirit (0/0)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Creature — Human Soldier (2/3)
As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Creature — Human Soldier (3/4)
Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Creature — Fox Cleric (0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Creature — Fox Samurai (2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.
Legendary Creature — Human Advisor (2/2)
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
Creature — Insect (2/1)
Flying
: Moonwing Moth gets +0/+1 until end of turn.
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