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Geth  Lord of the Vault (Scars of Mirrodin)

Geth, Lord of the Vault

Scars of Mirrodin — mythic

Legendary Creature — Phyrexian Zombie

Geth, Lord of the Vault rulings:

There are no rulings for Geth, Lord of the Vault.

Geth  Lord of the Vault (Scars of Mirrodin)

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Liliana, Heretical Healer // Liliana, Defiant Necromancer

Legendary Creature — Human Cleric // Legendary Planeswalker (2/3)

Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.

Liliana, Defiant Necromancer

+2: Each player discards a card.
?X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
?8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."

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Ashiok, Nightmare Weaver

Legendary Planeswalker — Ashiok

+2: Exile the top three cards of target opponent's library.
?X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
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Sorcery // Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

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Shelob, Dread Weaver

Legendary Creature — Spider Demon (3/3)

Whenever a nontoken creature an opponent controls dies, exile it.
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Better Offer

Sorcery

Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward .

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--
Beacon of Unrest

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

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Hatchery Spider

Hatchery Spider

Creature — Spider (5/7)

Reach
Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

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Lonis Cryptozoologist

Lonis, Cryptozoologist

Legendary Creature — Snake Elf Scout (1/2)

Whenever another nontoken creature enters the battlefield under your control, investigate.
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Menace
When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
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Hideous Fleshwheeler

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The Cruelty of Gix

The Cruelty of Gix

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
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Ancient Brass Dragon

Ancient Brass Dragon

Creature — Elder Dragon (7/6)

Flying
Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

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Ashiok, Sculptor of Fears

Legendary Planeswalker — Ashiok

+2: Draw a card. Each player mills two cards.
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Black Suns Twilight

Black Sun's Twilight

Instant

Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.

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Captain N'ghathrod

Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.
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Custodi Soulcaller

Custodi Soulcaller

Creature — Human Cleric (1/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
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Gelatinous Cube

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Creature — Ooze (4/3)

Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.
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