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Tainted Strike (Scars of Mirrodin)

Tainted Strike

Scars of Mirrodin — Common

Instant

Tainted Strike is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Tainted Strike (Scars of Mirrodin)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

$0.09 $0.20 $1.00
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Rating:

4.57/10

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Cards like Tainted Strike in Standard format:

Supernatural Stamina

Supernatural Stamina

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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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Borrowed Malevolence

Borrowed Malevolence

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Skulduggery

Skulduggery

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Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

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Fatal Push

Fatal Push

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Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Kindled Fury

Kindled Fury

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Target creature gets +1/+0 and gains first strike until end of turn.

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Rush of Vitality

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Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Precise Strike

Precise Strike

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Target creature gets +1/+0 and gains first strike until end of turn.

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Vines of the Recluse

Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Vampire s Zeal

Vampire's Zeal

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Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

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--
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

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Grotesque Mutation

Grotesque Mutation

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Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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Rush of Adrenaline

Rush of Adrenaline

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Target creature gets +2/+1 and gains trample until end of turn.

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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Unnatural Endurance

Unnatural Endurance

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Devoid (This card has no color.)

Target creature gets +2/+0 until end of turn. Regenerate it.

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Huatli s Spurring

Huatli's Spurring

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Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

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--
Otherworldly Outburst

Otherworldly Outburst

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Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

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Strength of Arms

Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

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Shed Weakness

Shed Weakness

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Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

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Lithomancer s Focus

Lithomancer's Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

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