Whitesun's Passage
Scars of Mirrodin — common
Instant
You gain 5 life.
All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence.
Scars of Mirrodin — common
Instant
You gain 5 life.
All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence.
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Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Instant
Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Instant
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Instant
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Instant
You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant — Arcane
Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Instant
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
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