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Chill Haunting (Scourge)

Chill Haunting

Scourge — Uncommon

Instant

Chill Haunting is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Chill Haunting (Scourge)
Price: PaperMTGO

TCGPlayer avg. price:

$0.19

$0.05 $0.19 $1.17
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Rating:

3.37/10

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Cards like Chill Haunting in Standard format:

Altar s Reap

Altar's Reap

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As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

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Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
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Grasp of Darkness

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

8.1 /10
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Subtle Strike

Subtle Strike

Instant

Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

7.1 /10
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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
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Corpse Churn

Corpse Churn

Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

7.3 /10
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Merciless Resolve

Merciless Resolve

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As an additional cost to cast Merciless Resolve, sacrifice a creature or land.

Draw two cards.

6.5 /10
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Swell of Growth

Swell of Growth

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Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

5.8 /10
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Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Titan s Presence

Titan's Presence

Instant

As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

7.4 /10
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Battle at the Bridge

Battle at the Bridge

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Target creature gets -X/-X until end of turn. You gain X life.

5.4 /10
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Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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Tar Snare

Tar Snare

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Target creature gets -3/-2 until end of turn.

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Brute Strength

Brute Strength

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Target creature gets +3/+1 and gains trample until end of turn.

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Sure Strike

Sure Strike

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Target creature gets +3/+0 and gains first strike until end of turn.

6.2 /10
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Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

5.9 /10
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Jace s Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Invigorated Rampage

Invigorated Rampage

Instant

Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

6.1 /10
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Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

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