Decree of Justice
Scourge — rare
Sorcery
Sets Decree of Justice has been printed in:
Scourge — rare
Sorcery
Sets Decree of Justice has been printed in:
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Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling (, Discard this card: Draw a card.)
Sorcery
Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Annihilation, destroy all lands.
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Sorcery
Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
Sorcery
Draw cards equal to the highest mana value among permanents you control.
Sorcery
Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Instant
Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
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