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Crossbow Infantry (Seventh Edition)

Crossbow Infantry

Seventh Edition — Common

Creature Human Soldier Archer

Sets Crossbow Infantry has been printed in:

Crossbow Infantry (Seventh Edition)
Price: PaperMTGO

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$0.16

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Rating:

2.67/10

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Cards like Crossbow Infantry in Seventh Edition:

Heavy Ballista

Heavy Ballista

Creature Human Soldier (2/3)

: Heavy Ballista deals 2 damage to target attacking or blocking creature.

5.3 /10
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Elite Archers

Elite Archers

Creature Human Soldier Archer (3/3)

: Elite Archers deals 3 damage to target attacking or blocking creature.

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Angelic Page

Angelic Page

Creature Angel Spirit (1/1)

Flying

: Target attacking or blocking creature gets +1/+1 until end of turn.

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Samite Healer

Samite Healer

Creature Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

2.4 /10
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Longbow Archer

Longbow Archer

Creature Human Soldier Archer (2/2)

First strike; reach (This creature can block creatures with flying.)

6.5 /10
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Knight Errant

Knight Errant

Creature Human Knight (2/2)

2.8 /10
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Skyshroud Falcon

Skyshroud Falcon

Creature Bird (1/1)

Flying, vigilance

2.7 /10
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Serra Advocate

Serra Advocate

Creature Angel (2/2)

Flying

: Target attacking or blocking creature gets +2/+2 until end of turn.

5.6 /10
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Master Healer

Master Healer

Creature Human Cleric (1/4)

: Prevent the next 4 damage that would be dealt to target creature or player this turn.

6.3 /10
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Femeref Archers

Femeref Archers

Creature Human Archer (2/2)

: Femeref Archers deals 4 damage to target attacking creature with flying.

4.8 /10
$0.20
Razorfoot Griffin

Razorfoot Griffin

Creature Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

2.2 /10
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Drudge Skeletons

Drudge Skeletons

Creature Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.7 /10
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Seasoned Marshal

Seasoned Marshal

Creature Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

5.4 /10
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Intrepid Hero

Intrepid Hero

Creature Human Soldier (1/1)

: Destroy target creature with power 4 or greater.

8.2 /10
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Seeker of Skybreak

Seeker of Skybreak

Creature Elf (2/1)

: Untap target creature.

7.2 /10
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Wind Dancer

Wind Dancer

Creature Faerie (1/1)

Flying

: Target creature gains flying until end of turn.

4.3 /10
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Serra Angel

Serra Angel

Creature Angel (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Vigilance (Attacking doesn't cause this creature to tap.)

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Kjeldoran Royal Guard

Kjeldoran Royal Guard

Creature Human Soldier (2/5)

: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

6.6 /10
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Okk

Okk

Creature Goblin (4/4)

Okk can't attack unless a creature with greater power also attacks.

Okk can't block unless a creature with greater power also blocks.

6.3 /10
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Lord of Atlantis

Lord of Atlantis

Creature Merfolk (2/2)

Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

9.3 /10
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