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Darkest Hour (Seventh Edition)

Darkest Hour

Seventh Edition — Rare

Enchantment

Darkest Hour is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Darkest Hour (Seventh Edition)
Price: PaperMTGO

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$1.88

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Rating:

7.84/10

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Cards like Darkest Hour in Standard format:

Graf Harvest

Graf Harvest

Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

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Strange Augmentation

Strange Augmentation

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

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Dead Weight

Dead Weight

Enchantment Aura

Enchant creature

Enchanted creature gets -2/-2.

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Gonti s Machinations

Gonti's Machinations

Enchantment

Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.)

Pay , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

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Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

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Sinister Concoction

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, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

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Oath of Liliana

Oath of Liliana

Legendary Enchantment

When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield.

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Authority of the Consuls

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Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

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Call the Bloodline

Call the Bloodline

Enchantment

, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.

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Crop Sigil

Crop Sigil

Enchantment

At the beginning of your upkeep, you may put the top card of your library into your graveyard.

Delirium , Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.

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Untamed Hunger

Untamed Hunger

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

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Creeping Dread

Creeping Dread

Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

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Behind the Scenes

Behind the Scenes

Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

: Creatures you control get +1/+1 until end of turn.

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Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Target creature gets +1/+0 and gains deathtouch until end of turn.

Each opponent loses 1 life and you gain 1 life.

5.9 /10
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Spontaneous Mutation

Spontaneous Mutation

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

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Unbridled Growth

Unbridled Growth

Enchantment Aura

Enchant land

Enchanted land has ": Add one mana of any color to your mana pool."

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Infectious Curse

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Enchantment Aura Curse

Enchant player

Spells you cast that target enchanted player cost less to cast.

At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

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--
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Enchantment Aura

Enchant creature

Enchanted creature gets +3/-3.

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Enchantment Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

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Skin Invasion

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Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

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