Elvish Archers
Seventh Edition — rare
Creature — Elf Archer
Sets Elvish Archers has been printed in:
Seventh Edition — rare
Creature — Elf Archer
Sets Elvish Archers has been printed in:
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Buy now! ▶Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Creature — Human Soldier Archer (2/2)
First strike; reach (This creature can block creatures with flying.)
Creature — Angel Spirit (1/1)
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Hippo (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Elf Cleric Druid (2/2)
, : You may tap or untap target artifact, creature, or land.
Creature — Elf (2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature — Elf (1/1)
, , Sacrifice Elvish Lyrist: Destroy target enchantment.
Creature — Elf Shaman (1/1)
, : You may put a creature card from your hand onto the battlefield.
Creature — Human Archer (2/2)
: Femeref Archers deals 4 damage to target attacking creature with flying.
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Creature — Elk Beast (5/4)
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
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