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Familiar Ground (Seventh Edition)

Familiar Ground

Seventh Edition — uncommon

Enchantment

Sets Familiar Ground has been printed in:

Familiar Ground (Seventh Edition)

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Cards like Familiar Ground in Seventh Edition:

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Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

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Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

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Enchant creature
All creatures able to block enchanted creature do so.

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Vernal Bloom

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Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

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Goblin War Drums

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Creatures you control have menace. (They can't be blocked except by two or more creatures.)

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Arcane Laboratory

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Each player can't cast more than one spell each turn.

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Fear

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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Worship

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If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

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Bedlam

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Creatures can't block.

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Bereavement

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Whenever a green creature dies, its controller discards a card.

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Castle

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Untapped creatures you control get +0/+2.

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Fervor

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Creatures you control have haste. (They can attack and as soon as they come under your control.)

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Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.

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Knighthood

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Creatures you control have first strike.

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Levitation

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Creatures you control have flying.

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Opposition

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Tap an untapped creature you control: Tap target artifact, creature, or land.

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Orcish Oriflamme

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Attacking creatures you control get +1/+0.

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Sacred Ground

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Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

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