Goblin Elite Infantry
Seventh Edition — common
Creature — Goblin Warrior
Sets Goblin Elite Infantry has been printed in:
Seventh Edition — common
Creature — Goblin Warrior
Sets Goblin Elite Infantry has been printed in:
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Buy now! ▶Creature — Lizard (1/1)
Pygmy Pyrosaur can't block.
: Pygmy Pyrosaur gets +1/+0 until end of turn.
Creature — Goblin (4/4)
Okk can't attack unless a creature with greater power also attacks.
Okk can't block unless a creature with greater power also blocks.
Creature — Dragon (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.
Creature — Angel Spirit (1/1)
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature — Human Cleric Shaman (0/4)
: Storm Shaman gets +1/+0 until end of turn.
Creature — Wall (0/5)
Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.
Creature — Faerie (1/1)
Flying
: Target creature gains flying until end of turn.
Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Creature — Dragon (6/6)
Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
Creature — Elk Beast (5/4)
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Creature — Human Nomad (2/2)
, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.
Creature — Goblin Warrior (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Creature — Goblin (1/1)
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Human Soldier Archer (2/2)
First strike; reach (This creature can block creatures with flying.)
Creature — Merfolk (2/2)
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Goblin Berserker (1/1)
Haste (This creature can attack and as soon as it comes under your control.)
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