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Holy Strength (Seventh Edition)
Holy Strength (Seventh Edition)

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$0.21

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3.66/10

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Cards like Holy Strength in Seventh Edition:

Serras Embrace

Serra's Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.

4.3 /10
$0.12
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.03
Leshracs Rite

Leshrac's Rite

Enchantment — Aura

Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

3.3 /10
$0.23
Pariah

Pariah

Enchantment — Aura

Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.

8.5 /10
$4.45
Castle

Castle

Enchantment

Untapped creatures you control get +0/+2.

4.3 /10
$0.24
Darkest Hour

Darkest Hour

Enchantment

All creatures are black.

5.9 /10
$4.09
Knighthood

Knighthood

Enchantment

Creatures you control have first strike.

4.8 /10
$0.28
Rolling Stones

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

5.7 /10
$5.20
Wild Growth

Wild Growth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

9.9 /10
$0.33
Worship

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

6.6 /10
$0.59
Circle of Protection Black

Circle of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

3.6 /10
$0.12
Circle of Protection Blue

Circle of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

3.2 /10
$0.12
Circle of Protection Green

Circle of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

3.5 /10
$0.12
Circle of Protection Red

Circle of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

3.7 /10
$0.14
Circle of Protection White

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

4.4 /10
$0.15
Sacred Ground

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

4.7 /10
$0.24
Sanctimony

Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

2 /10
$0.18
Telepathy

Telepathy

Enchantment

Your opponents play with their hands revealed.

8.4 /10
$0.78
Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

0.8 /10
$0.07
Eager Cadet

Eager Cadet

Creature — Human Soldier (1/1)

1 /10
$0.03

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