Pride of Lions
Seventh Edition — uncommon
Creature — Cat
Sets Pride of Lions has been printed in:
Seventh Edition — uncommon
Creature — Cat
Sets Pride of Lions has been printed in:
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Buy now! ▶Creature — Wolf (2/2)
You may have Lone Wolf assign its combat damage as though it weren't blocked.
Creature — Elemental (7/7)
You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Creature — Hippo (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature — Elk Beast (5/4)
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Creature — Elf Cleric Druid (2/2)
, : You may tap or untap target artifact, creature, or land.
Creature — Elf Shaman (1/1)
, : You may put a creature card from your hand onto the battlefield.
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
Creature — Elemental (0/0)
Maro's power and toughness are each equal to the number of cards in your hand.
Creature — Cat (0/0)
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
, Sacrifice a Forest: Regenerate Uktabi Wildcats.
Creature — Human Soldier (2/5)
: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature — Elf (2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature — Human Wizard (2/2)
: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Creature — Bird (1/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.
Creature — Wall (1/5)
Defender (This creature can't attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
Creature — Specter (2/3)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Creature — Spirit (3/3)
Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
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