Southern Paladin
Seventh Edition — rare
Creature — Human Knight
Southern Paladin rulings:
There are no rulings for Southern Paladin.
Seventh Edition — rare
Creature — Human Knight
Southern Paladin rulings:
There are no rulings for Southern Paladin.
TCGPlayer low price:
Buy now! ▶Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
Sorcery // Sorcery
Destroy target multicolored permanent.
Simple
Destroy all Auras and Equipment.
Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Artifact Creature — Phyrexian Masticore (5/5)
First strike, protection from multicolored
At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Sorcery
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Sorcery
This spell can't be countered.
Destroy target permanent. Target player draws four cards. Take an extra turn after this one.
Exile Rise of the Eldrazi.
Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Creature — Lizard Mutant (6/6)
Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature — Angel (5/5)
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Host Artifact Creature — Angel (4/4)
Flying
When this creature enters the battlefield, you may destroy target nonland permanent.
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Artifact Creature — Griffin (3/2)
Flying
Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
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