Boggart Ram-Gang
Shadowmoor — uncommon
Creature — Goblin Warrior
Sets Boggart Ram-Gang has been printed in:
Shadowmoor — uncommon
Creature — Goblin Warrior
Sets Boggart Ram-Gang has been printed in:
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Buy now! ▶Creature — Goblin Knight (3/4)
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creature — Goblin Warrior (3/3)
Mudbrawler Raiders can't be blocked by blue creatures.
Legendary Creature — Giant Shaman (4/4)
: Add . Spend this mana only on costs that contain .
Creature — Goblin Warrior Shaman (2/3)
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Goblin Shaman (2/1)
: Each blocked creature gets +1/+0 and gains trample until end of turn.
Creature — Goblin Shaman (2/2)
This spell can't be countered.
: Target spell can't be countered.
Creature — Elemental Knight (4/1)
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Creature — Elemental Warrior Shaman (1/1)
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Creature — Elemental Shaman (2/2)
Sacrifice Fulminator Mage: Destroy target nonbasic land.
Creature — Elemental (2/2)
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Ouphe (3/2)
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elf Cleric (2/1)
When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
Creature — Elf Knight (3/3)
Raven's Run Dragoon can't be blocked by black creatures.
Creature — Elf Warrior Shaman (2/4)
Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.
Creature — Elf Scout (2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elemental Shaman (1/1)
Haste
: Target black or red creature gains haste until end of turn.
Creature — Elemental Rogue (3/3)
Sootwalkers can't be blocked by white creatures.
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