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Glen Elendra Liege (Shadowmoor)

Glen Elendra Liege

Shadowmoor — Rare

Creature Faerie Knight

Glen Elendra Liege is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Glen Elendra Liege (Shadowmoor)
Price: PaperMTGO

TCGPlayer avg. price:

$2.43

$1.38 $2.43 $4.00
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Rating:

8.83/10

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Cards like Glen Elendra Liege in Standard format:

The Scarab God

The Scarab God

Legendary Creature God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

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Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

6.4 /10
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Deadeye Plunderers

Deadeye Plunderers

Creature Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.

: Create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

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Hostage Taker

Hostage Taker

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When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

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Admiral Beckett Brass

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Other Pirates you control get +1/+1.

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Dreamcaller Siren

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Creature Siren Pirate (3/3)

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

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Midnight Entourage

Midnight Entourage

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Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

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Lord of the Accursed

Lord of the Accursed

Creature Zombie (2/3)

Other Zombies you control get +1/+1.

, : All Zombies gain menace until end of turn.

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Foundry Hornet

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Creature Insect (2/3)

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When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

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Neheb  the Worthy

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First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Mausoleum Harpy

Mausoleum Harpy

Creature Harpy (3/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

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Other creatures you control get +1/+1.

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Aetherborn Marauder

Aetherborn Marauder

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Spire Winder

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Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Spire Winder gets +1/+1 as long as you have the city's blessing.

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Resplendent Griffin

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Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.

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Twilight Prophet

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Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

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Attacking Pirates you control get +2/+0.

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Flying

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