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Glen Elendra Liege (Shadowmoor)

Glen Elendra Liege

Shadowmoor — rare

Creature — Faerie Knight

Glen Elendra Liege (Shadowmoor)

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Cards like Glen Elendra Liege in Shadowmoor:

Ashenmoor Liege

Ashenmoor Liege

Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

5.6 /10
$0.95
Gravelgill Duo

Gravelgill Duo

Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
$0.07
Thistledown Liege

Thistledown Liege

Creature — Kithkin Knight (1/3)

Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.

6.5 /10
$1.20
Gravelgill Axeshark

Gravelgill Axeshark

Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

0.6 /10
$0.05
Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.4 /10
$0.14
Wanderbrine Rootcutters

Wanderbrine Rootcutters

Creature — Merfolk Rogue (3/3)

Wanderbrine Rootcutters can't be blocked by green creatures.

0.4 /10
$0.11
Cemetery Puca

Cemetery Puca

Creature — Shapeshifter (1/2)

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature, except it has this ability.

4.6 /10
$2.59
Ghastlord of Fugue

Ghastlord of Fugue

Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

4.6 /10
$2.69
Wasp Lancer

Wasp Lancer

Creature — Faerie Soldier (3/2)

Flying

1.5 /10
$0.19
Boartusk Liege

Boartusk Liege

Creature — Goblin Knight (3/4)

Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.

6.3 /10
$1.03
WiltLeaf Liege

Wilt-Leaf Liege

Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

6.7 /10
$0.58
Glamer Spinners

Glamer Spinners

Creature — Faerie Wizard (2/4)

Flash
Flying
When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.

0.8 /10
$0.15
Corrosive Mentor

Corrosive Mentor

Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

6.7 /10
$1.89
Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.6 /10
$0.16
Furystoke Giant

Furystoke Giant

Creature — Giant Warrior (3/3)

When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

5 /10
$2.73
Godhead of Awe

Godhead of Awe

Creature — Spirit Avatar (4/4)

Flying
Other creatures have base power and toughness 1/1.

4.1 /10
$3.42
Kulrath Knight

Kulrath Knight

Creature — Elemental Knight (3/3)

Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can't attack or block.

6.4 /10
$0.73
Thistledown Duo

Thistledown Duo

Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

0.9 /10
$0.11
Heartmender

Heartmender

Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.9 /10
$0.53
Faerie Swarm

Faerie Swarm

Creature — Faerie (0/0)

Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

5.4 /10
$1.59

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