Kulrath Knight
Shadowmoor — uncommon
Creature — Elemental Knight
Kulrath Knight rulings:
2008-05-01: This checks your opponents’ creatures for any kind of counters, not just -1/-1 counters.
Shadowmoor — uncommon
Creature — Elemental Knight
Kulrath Knight rulings:
2008-05-01: This checks your opponents’ creatures for any kind of counters, not just -1/-1 counters.
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Buy now! ▶Creature — Dinosaur (3/2)
Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.
Creatures your opponents control with -1/-1 counters on them can't block.
Legendary Creature — Human Rogue (2/2)
, : Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
Creature — Insect (1/1)
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)
Creatures your opponents control can't have +1/+1 counters put on them.
Creature — Elemental (6/6)
When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Creature — Human Wizard (2/2)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Legendary Creature — Elf Shaman (2/5)
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
Creature — Demon (3/2)
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Cyclops (4/4)
Reach
Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
Artifact
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Sorcery
Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Legendary Creature — Human Scout (2/2)
You can't get poison counters.
Creatures you control can't have -1/-1 counters put on them.
Creatures your opponents control lose infect.
Legendary Creature — Human Knight (2/5)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature — Elemental Dog (3/3)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Other Dogs you control have unleash.
Creatures you control with counters on them have haste.
Whenever Tesak, Judith's Hellhound attacks, add for each attacking creature.
Creature — Orc Warrior (3/3)
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Creature — Beholder (5/5)
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Death Kiss becomes monstrous, goad up to X target creatures your opponents control.
Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Sorcery
Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Legendary Creature — Human Samurai (3/2)
Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.
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