Kulrath Knight
Shadowmoor — uncommon
Creature — Elemental Knight
Sets Kulrath Knight has been printed in:
Shadowmoor — uncommon
Creature — Elemental Knight
Sets Kulrath Knight has been printed in:
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Buy now! ▶Creature — Elemental Rogue (3/3)
Sootwalkers can't be blocked by white creatures.
Creature — Elemental Knight (4/1)
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Creature — Horror (8/8)
Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
Creature — Elemental Shaman (3/3)
When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
Creature — Spirit Avatar (5/4)
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
Creature — Merfolk Soldier (3/3)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Goblin Warrior (3/3)
Mudbrawler Raiders can't be blocked by blue creatures.
Creature — Goblin Warrior (5/2)
Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Merfolk Rogue (3/3)
Wanderbrine Rootcutters can't be blocked by green creatures.
Legendary Creature — Goblin Shaman (3/3)
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Creature — Goblin Knight (3/4)
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creature — Spirit Avatar (4/4)
Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
Creature — Faerie Knight (2/3)
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Creature — Elemental (6/4)
Morselhoarder enters the battlefield with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
Creature — Kithkin Scout (3/3)
Barrenton Cragtreads can't be blocked by red creatures.
Creature — Elemental (2/2)
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elf Knight (3/3)
Raven's Run Dragoon can't be blocked by black creatures.
Creature — Elemental (0/0)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
Creature — Giant Warrior (3/3)
When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Goblin (0/0)
Menace (This creature can't be blocked except by two or more creatures.)
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
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