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Leech Bonder (Shadowmoor)

Leech Bonder

Shadowmoor — uncommon

Creature — Merfolk Soldier

Sets Leech Bonder has been printed in:

Leech Bonder (Shadowmoor)

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Cards like Leech Bonder in Shadowmoor:

Chainbreaker

Chainbreaker

Artifact Creature — Scarecrow (3/3)

Chainbreaker enters the battlefield with two -1/-1 counters on it.
, : Remove a -1/-1 counter from target creature.

5.2 /10
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Morselhoarder

Morselhoarder

Creature — Elemental (6/4)

Morselhoarder enters the battlefield with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.

2 /10
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Prismwake Merrow

Prismwake Merrow

Creature — Merfolk Wizard (2/1)

Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

0.5 /10
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Medicine Runner

Medicine Runner

Creature — Elf Cleric (2/1)

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

2.2 /10
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River Kelpie

River Kelpie

Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

8.5 /10
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Kinscaer Harpoonist

Kinscaer Harpoonist

Creature — Kithkin Soldier (2/2)

Flying
Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.

0.3 /10
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Kitchen Finks

Kitchen Finks

Creature — Ouphe (3/2)

When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.6 /10
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Somnomancer

Somnomancer

Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

0.6 /10
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Briarberry Cohort

Briarberry Cohort

Creature — Faerie Soldier (1/1)

Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.

2.2 /10
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Knacksaw Clique

Knacksaw Clique

Creature — Faerie Rogue (1/4)

Flying
, : Target opponent exiles the top card of their library. Until end of turn, you may play that card. ( is the untap symbol.)

5.6 /10
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Faerie Swarm

Faerie Swarm

Creature — Faerie (0/0)

Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

5.4 /10
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Heartmender

Heartmender

Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Parapet Watchers

Parapet Watchers

Creature — Kithkin Soldier (2/2)

: Parapet Watchers gets +0/+1 until end of turn.

0.1 /10
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Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.5 /10
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Mistmeadow Witch

Mistmeadow Witch

Creature — Kithkin Wizard (1/1)

: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

7.9 /10
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Safehold Elite

Safehold Elite

Creature — Elf Scout (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Wingrattle Scarecrow

Wingrattle Scarecrow

Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6 /10
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Cragganwick Cremator

Cragganwick Cremator

Creature — Giant Shaman (5/4)

When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

1.7 /10
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Lockjaw Snapper

Lockjaw Snapper

Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

5.6 /10
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Silkbind Faerie

Silkbind Faerie

Creature — Faerie Rogue (1/3)

Flying
, : Tap target creature. ( is the untap symbol.)

2.4 /10
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