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Loch Korrigan (Shadowmoor)

Loch Korrigan

Shadowmoor — common

Creature — Spirit

Sets Loch Korrigan has been printed in:

Loch Korrigan (Shadowmoor)

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Cards like Loch Korrigan in Shadowmoor:

Gravelgill Duo

Gravelgill Duo

Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
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Blistering Dieflyn

Blistering Dieflyn

Creature — Imp (0/1)

Flying
: Blistering Dieflyn gets +1/+0 until end of turn.

0.3 /10
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Cinderhaze Wretch

Cinderhaze Wretch

Creature — Elemental Shaman (3/2)

: Target player discards a card. Activate only during your turn.
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

6.8 /10
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Hungry Spriggan

Hungry Spriggan

Creature — Goblin Warrior (1/1)

Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

2 /10
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Parapet Watchers

Parapet Watchers

Creature — Kithkin Soldier (2/2)

: Parapet Watchers gets +0/+1 until end of turn.

0.1 /10
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Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard (3/2)

Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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RuneCervin Rider

Rune-Cervin Rider

Creature — Elf Knight (2/2)

Flying
: Rune-Cervin Rider gets +1/+1 until end of turn.

0.2 /10
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Safehold Duo

Safehold Duo

Creature — Elf Warrior Shaman (2/4)

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

0.5 /10
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Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1 /10
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Thistledown Duo

Thistledown Duo

Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

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Cinderbones

Cinderbones

Creature — Elemental Skeleton (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate Cinderbones.

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Corrosive Mentor

Corrosive Mentor

Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

6.8 /10
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Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.6 /10
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Dusk Urchins

Dusk Urchins

Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

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Faerie Macabre

Faerie Macabre

Creature — Faerie Rogue (2/2)

Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.

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Hollowsage

Hollowsage

Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

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Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.5 /10
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Demigod of Revenge

Demigod of Revenge

Creature — Spirit Avatar (5/4)

When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste

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Emberstrike Duo

Emberstrike Duo

Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

1 /10
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Gravelgill Axeshark

Gravelgill Axeshark

Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

0.6 /10
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