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Merrow Grimeblotter (Shadowmoor)

Merrow Grimeblotter

Shadowmoor — uncommon

Creature — Merfolk Wizard

Sets Merrow Grimeblotter has been printed in:

Merrow Grimeblotter (Shadowmoor)

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Cards like Merrow Grimeblotter in Shadowmoor:

Gravelgill Duo

Gravelgill Duo

Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
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Gravelgill Axeshark

Gravelgill Axeshark

Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

0.6 /10
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Cemetery Puca

Cemetery Puca

Creature — Shapeshifter (1/2)

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature, except it has this ability.

4.6 /10
$2.53
Glen Elendra Liege

Glen Elendra Liege

Creature — Faerie Knight (2/3)

Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.

8.5 /10
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Wanderbrine Rootcutters

Wanderbrine Rootcutters

Creature — Merfolk Rogue (3/3)

Wanderbrine Rootcutters can't be blocked by green creatures.

0.4 /10
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Ghastlord of Fugue

Ghastlord of Fugue

Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

4.6 /10
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Slinking Giant

Slinking Giant

Creature — Giant Rogue (4/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

0.4 /10
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Wasp Lancer

Wasp Lancer

Creature — Faerie Soldier (3/2)

Flying

1.5 /10
$0.18
Thistledown Duo

Thistledown Duo

Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

0.9 /10
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Kinscaer Harpoonist

Kinscaer Harpoonist

Creature — Kithkin Soldier (2/2)

Flying
Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.

0.3 /10
$0.15
Furystoke Giant

Furystoke Giant

Creature — Giant Warrior (3/3)

When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

5 /10
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Cultbrand Cinder

Cultbrand Cinder

Creature — Elemental Shaman (3/3)

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.

0.7 /10
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Safehold Duo

Safehold Duo

Creature — Elf Warrior Shaman (2/4)

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

0.5 /10
$0.18
Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1 /10
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Knacksaw Clique

Knacksaw Clique

Creature — Faerie Rogue (1/4)

Flying
, : Target opponent exiles the top card of their library. Until end of turn, you may play that card. ( is the untap symbol.)

5.6 /10
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Prismwake Merrow

Prismwake Merrow

Creature — Merfolk Wizard (2/1)

Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

0.5 /10
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Scuttlemutt

Scuttlemutt

Artifact Creature — Scarecrow (2/2)

: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.

7.6 /10
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Ashenmoor Liege

Ashenmoor Liege

Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

5.6 /10
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Silkbind Faerie

Silkbind Faerie

Creature — Faerie Rogue (1/3)

Flying
, : Tap target creature. ( is the untap symbol.)

2.4 /10
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Loch Korrigan

Loch Korrigan

Creature — Spirit (1/1)

: Loch Korrigan gets +1/+1 until end of turn.

0 /10
$0.15

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