Mistmeadow Skulk
Shadowmoor — uncommon
Creature — Kithkin Rogue
Sets Mistmeadow Skulk has been printed in:
Shadowmoor — uncommon
Creature — Kithkin Rogue
Sets Mistmeadow Skulk has been printed in:
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Buy now! ▶Creature — Kithkin Soldier (1/1)
, : Target blocking creature gets +2/+2 until end of turn.
Creature — Elf Warrior (2/2)
, : Safehold Sentry gets +0/+2 until end of turn. ( is the untap symbol.)
Creature — Elf Cleric (2/1)
When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
Creature — Kithkin Wizard (1/1)
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Merfolk Wizard (2/2)
, : Look at the top card of your library. You may exile that card. ( is the untap symbol.)
Creature — Elf Scout (2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Kithkin Wizard (2/1)
When Somnomancer enters the battlefield, you may tap target creature.
Creature — Kithkin Cleric (1/4)
, : Return target creature card with mana value 3 or less from your graveyard to the battlefield. ( is the untap symbol.)
Creature — Spirit Giant (4/4)
, : Target creature gains protection from the color of its controller's choice until end of turn. ( is the untap symbol.)
Artifact Creature — Scarecrow (3/3)
Chainbreaker enters the battlefield with two -1/-1 counters on it.
, : Remove a -1/-1 counter from target creature.
Artifact Creature — Scarecrow (1/1)
Flying
, : Add one mana of any color. ( is the untap symbol.)
Creature — Angel (5/5)
Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Bird (5/7)
Flying
Attacking creatures you control have lifelink.
Creature — Elemental (3/5)
, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Creature — Kithkin Cleric (1/1)
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Creature — Kithkin Cleric (0/4)
: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
Creature — Faerie Soldier (1/1)
Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.
Creature — Elf Druid (0/2)
: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Creature — Elemental Warrior Shaman (1/1)
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
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