Put Away
Shadowmoor — common
Instant
Sets Put Away has been printed in:
Shadowmoor — common
Instant
Sets Put Away has been printed in:
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Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant
Create two 1/1 white Kithkin Soldier creature tokens if was spent to cast this spell. Counter up to one target creature spell if was spent to cast this spell. (Do both if was spent.)
Instant
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Instant
Counter target spell unless its controller pays for each blue permanent you control.
Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.
Instant
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
You may put a green creature card from your hand onto the battlefield.
Instant
Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Instant
Draw cards equal to the number of cards target opponent discarded this turn.
Instant
Move all counters from target creature onto another target creature.
Sorcery
Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sorcery
If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Sorcery
Take an extra turn after this one. Skip the untap step of that turn.
Instant
Tap all creatures your opponents control and untap all creatures you control.
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