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River Kelpie (Shadowmoor)

River Kelpie

Shadowmoor — Rare

Creature Beast

River Kelpie is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

River Kelpie (Shadowmoor)
Price: PaperMTGO

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$1.90

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Rating:

8.57/10

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Cards like River Kelpie in Standard format:

Vizier of the Anointed

Vizier of the Anointed

Creature Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library.

Whenever you activate an eternalize or embalm ability, draw a card.

10 /10
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Unesh  Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature Sphinx (4/4)

Flying

Sphinx spells you cast cost less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

10 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

0.9 /10
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Curator of Mysteries

Curator of Mysteries

Creature Sphinx (4/4)

Flying

Whenever you cycle or discard another card, scry 1.

Cycling (, Discard this card: Draw a card.)

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Drownyard Explorers

Drownyard Explorers

Creature Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

1.2 /10
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Quicksmith Spy

Quicksmith Spy

Creature Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

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Nimble Innovator

Nimble Innovator

Creature Vedalken Artificer (2/2)

When Nimble Innovator enters the battlefield, draw a card.

0.1 /10
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River Serpent

River Serpent

Creature Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling (, Discard this card: Draw a card.)

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Glyph Keeper

Glyph Keeper

Creature Sphinx (5/3)

Flying

Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)

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Padeem  Consul of Innovation

Padeem, Consul of Innovation

Legendary Creature Vedalken Artificer (1/4)

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

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Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

5.7 /10
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Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

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Weldfast Wingsmith

Weldfast Wingsmith

Creature Human Artificer (3/3)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

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Wave Wing Elemental

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Creature Elemental (3/4)

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Landfall Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

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Shimmerscale Drake

Shimmerscale Drake

Creature Drake (3/4)

Flying

Cycling (, Discard this card: Draw a card.)

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Advanced Stitchwing

Advanced Stitchwing

Creature Zombie Horror (3/4)

Flying

, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

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Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Naga Oracle

Naga Oracle

Creature Naga Cleric (2/4)

When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

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Docent of Perfection

Docent of Perfection

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

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