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Turn to Mist (Shadowmoor)

Turn to Mist

Shadowmoor — common

Instant

Sets Turn to Mist has been printed in:

Turn to Mist (Shadowmoor)

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$0.17

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Rating:

6.65/10

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Cards like Turn to Mist in Shadowmoor:

Mistmeadow Witch

Mistmeadow Witch

Creature — Kithkin Wizard (1/1)

: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Last Breath

Last Breath

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Exile target creature with power 2 or less. Its controller gains 4 life.

2.4 /10
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Fate Transfer

Fate Transfer

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Move all counters from target creature onto another target creature.

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Aethertow

Aethertow

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Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.4 /10
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Reknit

Reknit

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Regenerate target permanent.

1.6 /10
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Spell Syphon

Spell Syphon

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Counter target spell unless its controller pays for each blue permanent you control.

3.9 /10
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Inquisitors Snare

Inquisitor's Snare

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Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

1 /10
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Manamorphose

Manamorphose

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Add two mana in any combination of colors.
Draw a card.

8.8 /10
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Mirrorweave

Mirrorweave

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Each other creature becomes a copy of target nonlegendary creature until end of turn.

6.3 /10
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Puncture Bolt

Puncture Bolt

Instant

Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.

2.8 /10
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Repel Intruders

Repel Intruders

Instant

Create two 1/1 white Kithkin Soldier creature tokens if was spent to cast this spell. Counter up to one target creature spell if was spent to cast this spell. (Do both if was spent.)

2.8 /10
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Smash to Smithereens

Smash to Smithereens

Instant

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

7 /10
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Thoughtweft Gambit

Thoughtweft Gambit

Instant

Tap all creatures your opponents control and untap all creatures you control.

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Barkshell Blessing

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.7 /10
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Mercy Killing

Mercy Killing

Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

5.9 /10
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Consign to Dream

Consign to Dream

Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

2.1 /10
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Memory Plunder

Memory Plunder

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You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

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Counterbore

Counterbore

Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

1 /10
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Dream Salvage

Dream Salvage

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

4.5 /10
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Scar

Scar

Instant

Put a -1/-1 counter on target creature.

3.6 /10
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