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Vexing Shusher (Shadowmoor)

Vexing Shusher

Shadowmoor — rare

Creature — Goblin Shaman

Sets Vexing Shusher has been printed in:

Vexing Shusher (Shadowmoor)

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Cards like Vexing Shusher in Shadowmoor:

Tattermunge Witch

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: Each blocked creature gets +1/+0 and gains trample until end of turn.

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Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

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Medicine Runner

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When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

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Sootstoke Kindler

Sootstoke Kindler

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Haste
: Target black or red creature gains haste until end of turn.

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Mistmeadow Witch

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: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Somnomancer

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When Somnomancer enters the battlefield, you may tap target creature.

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When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
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Safehold Elite

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Spiteflame Witch

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Inkfathom Infiltrator

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Inkfathom Witch

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Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
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At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

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Chainbreaker enters the battlefield with two -1/-1 counters on it.
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Red creatures you control have first strike.

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