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Geralf s Masterpiece (Shadows over Innistrad)

Geralf's Masterpiece

Shadows over Innistrad — mythic

Creature — Zombie Horror

Sets Geralf's Masterpiece has been printed in:

Geralf s Masterpiece (Shadows over Innistrad)

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3.19/10

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Cards like Geralf's Masterpiece in Shadows over Innistrad:

Stitchwing Skaab

Stitchwing Skaab

Creature — Zombie Horror (3/1)

Flying
, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

2.9 /10
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Ghoulsteed

Ghoulsteed

Creature — Zombie Horse (4/4)

, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.

2.3 /10
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Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
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Forgotten Creation

Forgotten Creation

Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

9 /10
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Prized Amalgam

Prized Amalgam

Creature — Zombie (3/3)

Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.

6.5 /10
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Aberrant Researcher  Perfected Form

Aberrant Researcher // Perfected Form

Creature — Human Insect // Creature — Insect Horror (3/2)

Flying
At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.

Perfected Form

Flying

2.3 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature — Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

1.8 /10
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Drownyard Explorers

Drownyard Explorers

Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.4 /10
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Drunau Corpse Trawler

Drunau Corpse Trawler

Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
: Target Zombie gains deathtouch until end of turn.

3.2 /10
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Silent Observer

Silent Observer

Creature — Spirit (1/5)

Flying

0.7 /10
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Stormrider Spirit

Stormrider Spirit

Creature — Spirit (3/3)

Flash
Flying

1.8 /10
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Silburlind Snapper

Silburlind Snapper

Creature — Turtle (6/6)

Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.

2.3 /10
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Sage of Ancient Lore  Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

Creature — Human Shaman Werewolf // Creature — Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Werewolf of Ancient Hunger

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

7.5 /10
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Ulvenwald Hydra

Ulvenwald Hydra

Creature — Hydra (0/0)

Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

9.1 /10
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Altered Ego

Altered Ego

Creature — Shapeshifter (0/0)

This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

8.5 /10
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Thing in the Ice  Awoken Horror

Thing in the Ice // Awoken Horror

Creature — Horror // Creature — Kraken Horror (0/4)

Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

Awoken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

8.2 /10
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Briarbridge Patrol

Briarbridge Patrol

Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

6.4 /10
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Manic Scribe

Manic Scribe

Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

7.3 /10
$0.25
Mindwrack Demon

Mindwrack Demon

Creature — Demon (4/5)

Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

4.7 /10
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Reaper of Flight Moonsilver

Reaper of Flight Moonsilver

Creature — Angel (3/3)

Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

1.6 /10
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