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Invasive Surgery (Shadows over Innistrad)

Invasive Surgery

Shadows over Innistrad — uncommon

Instant

Sets Invasive Surgery has been printed in:

Invasive Surgery (Shadows over Innistrad)

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$0.12

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Cards like Invasive Surgery in Shadows over Innistrad:

Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.

0.8 /10
$0.05
Might Beyond Reason

Might Beyond Reason

Instant

Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

2 /10
$0.03
To the Slaughter

To the Slaughter

Instant

Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

3.7 /10
$0.14
Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

7.5 /10
$0.88
Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

7 /10
$0.31
Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

9.4 /10
$1.24
Deny Existence

Deny Existence

Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

4 /10
$0.07
Broken Concentration

Broken Concentration

Instant

Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.3 /10
$0.04
Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

4.4 /10
$0.12
Confirm Suspicions

Confirm Suspicions

Instant

Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

7.4 /10
$0.21
Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

6.5 /10
$0.39
Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.7 /10
$0.08
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.4 /10
$0.12
Engulf the Shore

Engulf the Shore

Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

8.8 /10
$0.51
Catalog

Catalog

Instant

Draw two cards, then discard a card.

4.9 /10
$0.01
Jaces Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.7 /10
$0.08
Lightning Axe

Lightning Axe

Instant

As an additional cost to cast this spell, discard a card or pay .
Lightning Axe deals 5 damage to target creature.

7.7 /10
$0.18
Dual Shot

Dual Shot

Instant

Dual Shot deals 1 damage to each of up to two target creatures.

6.8 /10
$0.09
Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

6.4 /10
$0.04
Strength of Arms

Strength of Arms

Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

3.2 /10
$0.04

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