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Jace s Scrutiny (Shadows over Innistrad)

Jace's Scrutiny

Shadows over Innistrad — Common

Instant

Jace's Scrutiny is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Jace s Scrutiny (Shadows over Innistrad)
Price: PaperMTGO

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Rating:

1.25/10

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Cards like Jace's Scrutiny in Standard format:

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Target creature gets -4/-4 until end of turn.

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Subtle Strike

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Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

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Just the Wind

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Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Essence Scatter

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Counter target creature spell.

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Unsubstantiate

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Return target spell or creature to its owner's hand.

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Winds of Rebuke

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Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.

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Throttle

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Target creature gets -4/-4 until end of turn.

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Tar Snare

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Target creature gets -3/-2 until end of turn.

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Cruel Finality

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Negate

Negate

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Counter target noncreature spell.

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Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

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Revolutionary Rebuff

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Counter target nonartifact spell unless its controller pays .

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Censor

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Instant

Counter target spell unless its controller pays .

Cycling (, Discard this card: Draw a card.)

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Dramatic Reversal

Dramatic Reversal

Instant

Untap all nonland permanents you control.

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Pull from Tomorrow

Pull from Tomorrow

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Draw X cards, then discard a card.

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Anticipate

Anticipate

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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

0.1 /10
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Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

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