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Lightning Axe (Shadows over Innistrad)
Lightning Axe (Shadows over Innistrad)

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7.67/10

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Cards like Lightning Axe in Shadows over Innistrad:

Dual Shot

Dual Shot

Instant

Dual Shot deals 1 damage to each of up to two target creatures.

6.8 /10
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Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

6.4 /10
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Merciless Resolve

Merciless Resolve

Instant

As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.

4.8 /10
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Fiery Temper

Fiery Temper

Instant

Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.7 /10
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Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards.

9.7 /10
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Dance with Devils

Dance with Devils

Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

6.3 /10
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Geistblast

Geistblast

Instant

Geistblast deals 2 damage to any target.
, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

3.6 /10
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Inner Struggle

Inner Struggle

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Target creature deals damage to itself equal to its power.

2.6 /10
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Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6 /10
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Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.4 /10
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Dissension in the Ranks

Dissension in the Ranks

Instant

Target blocking creature fights another target blocking creature.

1.4 /10
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Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

9.4 /10
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Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

2.5 /10
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Strength of Arms

Strength of Arms

Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

3.2 /10
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Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

6.6 /10
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Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

7 /10
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Reduce to Ashes

Reduce to Ashes

Sorcery

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

2.2 /10
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Angelic Purge

Angelic Purge

Sorcery

As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.

5.7 /10
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Broken Concentration

Broken Concentration

Instant

Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.3 /10
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Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.7 /10
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