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Might Beyond Reason (Shadows over Innistrad)

Might Beyond Reason

Shadows over Innistrad — Common

Instant

Might Beyond Reason is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Might Beyond Reason (Shadows over Innistrad)
Price: PaperMTGO

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$0.14

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0.43/10

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Cards like Might Beyond Reason in Standard format:

To the Slaughter

To the Slaughter

Instant

Target player sacrifices a creature or planeswalker.

Delirium If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

8.2 /10
$0.50
Scour the Laboratory

Scour the Laboratory

Instant

Delirium Scour the Laboratory costs less to cast if there are four or more card types among cards in your graveyard.

Draw three cards.

3.8 /10
$0.18
Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.

Delirium If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

5.4 /10
$0.22
Infuse with the Elements

Infuse with the Elements

Instant

Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

4.3 /10
$0.19
Lifecrafter s Gift

Lifecrafter's Gift

Instant

Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

3.8 /10
--
Synchronized Strike

Synchronized Strike

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

4.8 /10
$0.20
Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

0.1 /10
$0.14
Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

4.5 /10
$0.20
Woodcutter s Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

0.5 /10
--
Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

2 /10
$0.13
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

0.2 /10
$0.12
Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

9.3 /10
$2.85
Appetite for the Unnatural

Appetite for the Unnatural

Instant

Destroy target artifact or enchantment. You gain 2 life.

0.6 /10
$0.14
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

4.2 /10
$0.20
Springsage Ritual

Springsage Ritual

Instant

Destroy target artifact or enchantment. You gain 4 life.

0.6 /10
$0.13
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.2 /10
$0.39
Second Harvest

Second Harvest

Instant

For each token you control, create a token that's a copy of that permanent.

7.4 /10
$0.50
Natural Connection

Natural Connection

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

0.7 /10
$0.14
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2 (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.4 /10
$0.20
Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
$0.18

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