Pale Rider of Trostad
Shadows over Innistrad — uncommon
Creature — Spirit
Pale Rider of Trostad rulings:
There are no rulings for Pale Rider of Trostad.
Shadows over Innistrad — uncommon
Creature — Spirit
Pale Rider of Trostad rulings:
There are no rulings for Pale Rider of Trostad.
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Buy now! ▶Enchantment
When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip .
Creature — Goblin Artificer (1/2)
Modified creatures you control have menace.
When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
Creature — Azra Warrior (3/2)
When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
Creature — Human Barbarian (5/5)
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Enchantment
When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.
, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.
Artifact
When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, , Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
Artifact Creature — Construct (2/2)
When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Vampire (3/3)
Menace
When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature — Minotaur Warrior (4/3)
When Bloodrage Brawler enters the battlefield, discard a card.
Creature — Vampire (3/2)
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature — Elf Scout (3/1)
When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Legendary Creature — Human Shaman (3/3)
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
Creature — Nightstalker (3/2)
When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
Enchantment — Case
When this Case enters the battlefield, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
Creature — Human Rogue (1/1)
Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.
Host Creature — Lizard (1/3)
When this creature enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Merfolk Wizard (2/2)
Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment
When Court of Ambition enters the battlefield, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Creature — Giant Shaman (5/4)
When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
Creature — Human Rogue (2/2)
When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card.
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