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Press for Answers (Shadows over Innistrad)

Press for Answers

Shadows over Innistrad — Common

Sorcery

Press for Answers is legal in the following formats:

Block
Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Press for Answers (Shadows over Innistrad)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.03 $0.14 $0.70
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Rating:

6.2/10

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Cards like Press for Answers in Standard format:

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Rush of Ice

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Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Grip of the Roil

Grip of the Roil

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

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Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Contingency Plan

Contingency Plan

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

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Take Inventory

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Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

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Murderous Compulsion

Murderous Compulsion

Sorcery

Destroy target tapped creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

9 /10
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Nature s Way

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Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

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Gone Missing

Gone Missing

Sorcery

Put target permanent on top of its owner's library.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.5 /10
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Distemper of the Blood

Distemper of the Blood

Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
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Not Forgotten

Not Forgotten

Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield.

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Drag Under

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Sorcery

Return target creature to its owner's hand.

Draw a card.

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Exert Influence

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Sorcery

Converge Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.

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Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.8 /10
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Welcome to the Fold

Welcome to the Fold

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.

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Rabid Bite

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Target creature you control deals damage equal to its power to target creature you don't control.

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Saheeli s Artistry

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Choose one or both

Create a token that's a copy of target artifact.

Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

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Avacyn s Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

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Ondu Rising

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Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

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Part the Waterveil

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Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

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