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Skin Invasion    Skin Shedder (Shadows over Innistrad)

Skin Invasion // Skin Shedder

Shadows over Innistrad — uncommon

Enchantment — Aura // Creature — Insect Horror

Sets Skin Invasion // Skin Shedder has been printed in:

Skin Invasion    Skin Shedder (Shadows over Innistrad)

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Cards like Skin Invasion // Skin Shedder in Shadows over Innistrad:

Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7.2 /10
$0.20
Gryffs Boon

Gryff's Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has flying.
: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

7.9 /10
$0.17
Senseless Rage

Senseless Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.4 /10
$0.04
Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.4 /10
$0.22
Dead Weight

Dead Weight

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-2.

5.4 /10
$0.01
Spiteful Motives

Spiteful Motives

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+0 and has first strike.

1.5 /10
$0.07
Vessel of Nascency

Vessel of Nascency

Enchantment

, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.

6.4 /10
$0.12
Harness the Storm

Harness the Storm

Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

5.7 /10
$0.25
Sinister Concoction

Sinister Concoction

Enchantment

, Pay 1 life, Mill a card, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

5.8 /10
$0.18
Vessel of Volatility

Vessel of Volatility

Enchantment

, Sacrifice Vessel of Volatility: Add .

6.3 /10
$0.10
Falkenrath Gorger

Falkenrath Gorger

Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.3 /10
$0.17
Insolent Neonate

Insolent Neonate

Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.

6.7 /10
$0.11
Invocation of Saint Traft

Invocation of Saint Traft

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

5 /10
$0.16
Sleep Paralysis

Sleep Paralysis

Enchantment — Aura

Enchant creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

3 /10
$0.03
Village Messenger  Moonrise Intruder

Village Messenger // Moonrise Intruder

Creature — Human Werewolf // Creature — Werewolf (1/1)

Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

Moonrise Intruder

Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

5.9 /10
$0.14
Fevered Visions

Fevered Visions

Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

8.7 /10
$1.29
Ghostly Wings

Ghostly Wings

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.

3.1 /10
$0.03
Hope Against Hope

Hope Against Hope

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.

4.1 /10
$0.11
Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.

7.4 /10
$0.12
Ulvenwald Mysteries

Ulvenwald Mysteries

Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

8.4 /10
$0.15

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