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Survive the Night (Shadows over Innistrad)

Survive the Night

Shadows over Innistrad — Common

Instant

Survive the Night is legal in the following formats:

Block
Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Survive the Night (Shadows over Innistrad)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $0.75
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Rating:

6.5/10

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Cards like Survive the Night in Standard format:

Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

5 /10
$0.14
Give No Ground

Give No Ground

Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

6 /10
$0.15
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.6 /10
$0.12
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

6.2 /10
$0.14
Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

5.3 /10
$0.15
Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

8.9 /10
$0.79
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

6.4 /10
$0.14
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
$0.12
Long Road Home

Long Road Home

Instant

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

6.8 /10
$0.15
Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

5 /10
$0.75
Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

7.3 /10
$0.14
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

3.5 /10
$0.15
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

6.8 /10
$0.21
Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

6.7 /10
$0.13
Expose Evil

Expose Evil

Instant

Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
$0.14
Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6.5 /10
$0.15
Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

4.8 /10
$0.15
Pressure Point

Pressure Point

Instant

Tap target creature.

Draw a card.

5.5 /10
$0.14
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
$0.15
Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

6.5 /10
$0.14

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