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Thing in the Ice (Shadows over Innistrad)

Thing in the Ice

Shadows over Innistrad — Rare

Creature Horror

Thing in the Ice is legal in the following formats:

Block
Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Thing in the Ice (Shadows over Innistrad)
Price: PaperMTGO

TCGPlayer avg. price:

$4.55

$0.91 $4.55 $15
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Rating:

8.85/10

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Cards like Thing in the Ice in Standard format:

Docent of Perfection

Docent of Perfection

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

6.1 /10
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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

5.1 /10
--
Curious Homunculus

Curious Homunculus

Creature Homunculus (1/1)

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

8.5 /10
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Voracious Reader

Voracious Reader

Creature Homunculus (1/1)

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

5.2 /10
--
Stratus Dancer

Stratus Dancer

Creature Djinn Monk (2/1)

Flying

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

7 /10
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Harbinger of the Tides

Harbinger of the Tides

Creature Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

7.4 /10
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Glint Nest Crane

Glint-Nest Crane

Creature Bird (1/3)

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

6.4 /10
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Thermo Alchemist

Thermo-Alchemist

Creature Human Shaman (0/3)

Defender

: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

7.1 /10
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Rattlechains

Rattlechains

Creature Spirit (2/1)

Flash

Flying

When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.

You may cast Spirit spells as though they had flash.

8.7 /10
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Niblis of Frost

Niblis of Frost

Creature Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6 /10
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Aether Theorist

Aether Theorist

Creature Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get (three energy counters).

, Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

6.4 /10
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Fogwalker

Fogwalker

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

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Umara Entangler

Umara Entangler

Creature Merfolk Rogue Ally (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

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Manic Scribe

Manic Scribe

Creature Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.

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Noyan Dar  Roil Shaper

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Legendary Creature Merfolk Ally (4/4)

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

5.7 /10
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Living Lore

Living Lore

Creature Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

5.4 /10
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Screeching Skaab

Screeching Skaab

Creature Zombie (2/1)

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

5.6 /10
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Skyrider Elf

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Flying

Converge Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

6.2 /10
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Jace  Vryn s Prodigy

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Legendary Creature Human Wizard (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

9.5 /10
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Mausoleum Wanderer

Mausoleum Wanderer

Creature Spirit (1/1)

Flying

Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.

Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.

8.6 /10
$1.26

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