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Vampire Noble (Shadows over Innistrad)

Vampire Noble

Shadows over Innistrad — Common

Creature Vampire

Vampire Noble is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Vampire Noble (Shadows over Innistrad)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.01 $0.14 $2.18
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Rating:

1.27/10

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Cards like Vampire Noble in Standard format:

Zulaport Chainmage

Zulaport Chainmage

Creature Human Shaman Ally (4/2)

Cohort , Tap an untapped Ally you control: Target opponent loses 2 life.

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Banewhip Punisher

Banewhip Punisher

Creature Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

1.6 /10
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Kalitas  Traitor of Ghet

Kalitas, Traitor of Ghet

Legendary Creature Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

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Kitesail Freebooter

Kitesail Freebooter

Creature Human Pirate (1/2)

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

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Yahenni  Undying Partisan

Yahenni, Undying Partisan

Legendary Creature Aetherborn Vampire (2/2)

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

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Vampire Envoy

Vampire Envoy

Creature Vampire Cleric Ally (1/4)

Flying

Whenever Vampire Envoy becomes tapped, you gain 1 life.

0.4 /10
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Moaning Wall

Moaning Wall

Creature Zombie Wall (0/5)

Defender

Cycling (, Discard this card: Draw a card.)

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Stromkirk Mentor

Stromkirk Mentor

Creature Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.2 /10
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Wasteland Scorpion

Wasteland Scorpion

Creature Scorpion (2/2)

Deathtouch

Cycling (, Discard this card: Draw a card.)

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Foundry Hornet

Foundry Hornet

Creature Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

4.5 /10
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Marauding Boneslasher

Marauding Boneslasher

Creature Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

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Haunted Dead

Haunted Dead

Creature Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Thriving Rats

Thriving Rats

Creature Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Malakir Familiar

Malakir Familiar

Creature Bat (2/1)

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

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Wanted Scoundrels

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When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

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Vile Manifestation

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Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling (, Discard this card: Draw a card.)

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Stromkirk Condemned

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Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.

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Embraal Bruiser

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Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

2.9 /10
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