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Call to Heel (Shards of Alara)

Call to Heel

Shards of Alara — Common

Instant

Call to Heel is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Call to Heel (Shards of Alara)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.05 $0.15 $0.75
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Rating:

5.71/10

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Cards like Call to Heel in Standard format:

Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Unsubstantiate

Unsubstantiate

Instant

Return target spell or creature to its owner's hand.

9.5 /10
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Disperse

Disperse

Instant

Return target nonland permanent to its owner's hand.

7.5 /10
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Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

5 /10
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Sweep Away

Sweep Away

Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

6.5 /10
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Revolutionary Rebuff

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

7.4 /10
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Select for Inspection

Select for Inspection

Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

6.4 /10
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Jace s Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Turn to Frog

Turn to Frog

Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

5 /10
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Negate

Negate

Instant

Counter target noncreature spell.

8.8 /10
$0.15
Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5 /10
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Dramatic Reversal

Dramatic Reversal

Instant

Untap all nonland permanents you control.

6.9 /10
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Disappearing Act

Disappearing Act

Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

6.5 /10
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Silumgar s Command

Silumgar's Command

Instant

Choose two —

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.

6.3 /10
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Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

7.3 /10
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Drag Under

Drag Under

Sorcery

Return target creature to its owner's hand.

Draw a card.

7.6 /10
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Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.8 /10
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 ther Tradewinds

Ζther Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

6.4 /10
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Long Road Home

Long Road Home

Instant

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

6.8 /10
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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
$0.12

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