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Crucible of Fire (Shards of Alara)

Crucible of Fire

Shards of Alara — rare

Enchantment

Crucible of Fire (Shards of Alara)

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$1.08

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Cards like Crucible of Fire in Shards of Alara:

Lightning Talons

Lightning Talons

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)

3.6 /10
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Where Ancients Tread

Where Ancients Tread

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.

7.4 /10
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Goblin Assault

Goblin Assault

Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.

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Angelic Benediction

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

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Oblivion Ring

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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Coma Veil

Coma Veil

Enchantment — Aura

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

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Mighty Emergence

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Savage Hunger

Savage Hunger

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling (, Discard this card: Draw a card.)

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Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.1 /10
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Vicious Shadows

Vicious Shadows

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Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

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Exuberant Firestoker

Exuberant Firestoker

Creature — Human Druid Shaman (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker.
: Add .

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Sarkhan Vol

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Legendary Planeswalker — Sarkhan

+1: Creatures you control get +1/+1 and gain haste until end of turn.
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Bloodpyre Elemental

Bloodpyre Elemental

Creature — Elemental (4/1)

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery.

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Caldera Hellion

Caldera Hellion

Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

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Hissing Iguanar

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Creature — Lizard (3/1)

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.

7.2 /10
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Creature — Human Shaman (2/2)

, : Target player loses 1 life.
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ThornThrash Viashino

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Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Creature — Viashino Warrior (1/1)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

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Vithian Stinger

Vithian Stinger

Creature — Human Shaman (0/1)

: Vithian Stinger deals 1 damage to any target.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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Hells Thunder

Hell's Thunder

Creature — Elemental (4/4)

Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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