Deft Duelist
Shards of Alara — common
Creature — Human Rogue
Sets Deft Duelist has been printed in:
Shards of Alara — common
Creature — Human Rogue
Sets Deft Duelist has been printed in:
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Buy now! ▶Creature — Human Rogue (2/2)
Jhessian Infiltrator can't be blocked.
Artifact Creature — Human Rogue (1/1)
, : Target player loses 1 life and reveals their hand.
Artifact Creature — Zombie (2/2)
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Artifact Creature — Bird (2/1)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Human Knight (2/2)
First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature — Human Knight (2/2)
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Artifact Creature — Vedalken Artificer (1/2)
Artifact spells you cast cost less to cast.
Artifact Creature — Human Cleric (2/2)
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Creature — Human Knight (2/2)
: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.
Artifact Creature — Human Artificer (1/2)
, : Regenerate target artifact.
Creature — Human Wizard (1/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Insect (1/1)
When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.
Creature — Human Scout (1/1)
Haste
: Target creature with power 5 or greater gains haste until end of turn.
Creature — Zombie (2/1)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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