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Sacellum Godspeaker (Shards of Alara)

Sacellum Godspeaker

Shards of Alara — rare

Creature — Elf Druid

Sacellum Godspeaker rulings:

There are no rulings for Sacellum Godspeaker.

Sacellum Godspeaker (Shards of Alara)

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Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
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Green Mana Battery

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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

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Hollow Trees

Hollow Trees

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Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
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Rushwood Grove

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Rushwood Grove enters the battlefield tapped.
: Put a storage counter on Rushwood Grove.
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Welcome to     Jurassic Park

Welcome to . . . // Jurassic Park

Enchantment — Saga // Legendary Land

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

Jurassic Park

(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
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Gaeas Touch

Gaea's Touch

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: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add .

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Glorious Sunrise

Glorious Sunrise

Enchantment

At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add " until end of turn.
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Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Mosswort Bridge

Mosswort Bridge

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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
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, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

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Ojer Kaslem Deepest Growth  Temple of Cultivation

Ojer Kaslem, Deepest Growth // Temple of Cultivation

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Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.

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Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
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: Add .
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Boseiju Who Endures

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Legendary Land

: Add .
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Exile Elvish Spirit Guide from your hand: Add .

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+2: Create a 1/1 green Elf Druid creature token with ": Add ."
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From Beyond

From Beyond

Enchantment

Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
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Kolvori God of Kinship  The Ringhart Crest

Kolvori, God of Kinship // The Ringhart Crest

Legendary Creature — God // Legendary Artifact (2/4)

As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
, : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Ringhart Crest

As The Ringhart Crest enters the battlefield, choose a creature type.
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Memorial to Unity

Memorial to Unity

Land

Memorial to Unity enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

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Overgrown Battlement

Overgrown Battlement

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Defender
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Bramble Familiar // Fetch Quest

Creature — Elemental Raccoon // Sorcery — Adventure (2/2)

: Add .
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Fetch Quest

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

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