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Vein Drinker (Shards of Alara)

Vein Drinker

Shards of Alara — Rare

Creature Vampire

Vein Drinker is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Vein Drinker (Shards of Alara)
Price: PaperMTGO

TCGPlayer avg. price:

$0.38

$0.15 $0.38 $1.32
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Rating:

6.63/10

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Cards like Vein Drinker in Standard format:

Sengir Vampire

Sengir Vampire

Creature Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

8 /10
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Ambitious Aetherborn

Ambitious Aetherborn

Creature Aetherborn Artificer (4/3)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

5.7 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.1 /10
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Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.4 /10
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Nightmare

Nightmare

Creature Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

7.9 /10
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Revenant

Revenant

Creature Spirit (0/0)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

7.4 /10
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Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
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Gladehart Cavalry

Gladehart Cavalry

Creature Elf Knight (6/6)

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

5.1 /10
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Midnight Scavengers

Midnight Scavengers

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

6.9 /10
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Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.

5.3 /10
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Gilt Leaf Winnower

Gilt-Leaf Winnower

Creature Elf Warrior (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

6.1 /10
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Lawless Broker

Lawless Broker

Creature Aetherborn Rogue (3/2)

When Lawless Broker dies, put a +1/+1 counter on target creature you control.

6 /10
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Chittering Host

Chittering Host

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

5.7 /10
--
Expedition Raptor

Expedition Raptor

Creature Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

7.3 /10
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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Priest of the Blood Rite

Priest of the Blood Rite

Creature Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.

At the beginning of your upkeep, you lose 2 life.

5.8 /10
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Abolisher of Bloodlines

Abolisher of Bloodlines

Creature Vampire Horror (3/3)

Flying

Sacrifice three other creatures: Transform Voldaren Pariah.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.1 /10
--
Defiant Bloodlord

Defiant Bloodlord

Creature Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

5.5 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

5.2 /10
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Noxious Gearhulk

Noxious Gearhulk

Artifact Creature Construct (5/4)

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

9.6 /10
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