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Foot Soldiers (Starter 1999)

Foot Soldiers

Starter 1999 — Common

Creature Human Soldier

Foot Soldiers is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Foot Soldiers (Starter 1999)
Price: PaperMTGO

TCGPlayer avg. price:

$0.18

$0.10 $0.18 $1.15
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Rating:

2.68/10

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Cards like Foot Soldiers in Standard format:

Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

5.5 /10
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Fairgrounds Warden

Fairgrounds Warden

Creature Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

7.1 /10
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Courageous Outrider

Courageous Outrider

Creature Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

6.6 /10
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Bygone Bishop

Bygone Bishop

Creature Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Hero of Goma Fada

Hero of Goma Fada

Creature Human Knight Ally (4/3)

Rally Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

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Ondu Greathorn

Ondu Greathorn

Creature Beast (2/3)

First strike

Landfall Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

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Extricator of Flesh

Extricator of Flesh

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

5.2 /10
--
Aether Inspector

Aether Inspector

Creature Dwarf Artificer (2/3)

Vigilance

When Aether Inspector enters the battlefield, you get (two energy counters).

Whenever Aether Inspector attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

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Munda s Vanguard

Munda's Vanguard

Creature Kor Knight Ally (3/3)

Cohort , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

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Consul s Shieldguard

Consul's Shieldguard

Creature Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

5.4 /10
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Expedition Raptor

Expedition Raptor

Creature Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

6.1 /10
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Kor Entanglers

Kor Entanglers

Creature Kor Soldier Ally (3/4)

Rally Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

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Emissary of the Sleepless

Emissary of the Sleepless

Creature Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

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Affa Protector

Affa Protector

Creature Human Soldier Ally (1/4)

Vigilance

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Thalia s Lancers

Thalia's Lancers

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First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

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Archangel Avacyn

Archangel Avacyn

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Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

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Kor Sky Climber

Kor Sky Climber

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: Kor Sky Climber gains flying until end of turn.

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Aeronaut Admiral

Aeronaut Admiral

Creature Human Pilot (3/1)

Flying

Vehicles you control have flying.

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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

5.8 /10
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