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Summer Bloom (Starter 1999)

Summer Bloom

Starter 1999 — Rare

Sorcery

Summer Bloom is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Summer Bloom (Starter 1999)
Price: PaperMTGO

TCGPlayer avg. price:

$3.90

$1.89 $3.90 $8.99
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Rating:

8.74/10

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Cards like Summer Bloom in Standard format:

Thunderherd Migration

Thunderherd Migration

Sorcery

As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay .

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

7.3 /10
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Rhonas s Last Stand

Rhonas's Last Stand

Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

5.1 /10
--
Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

0.7 /10
$0.16
Uncage the Menagerie

Uncage the Menagerie

Sorcery

Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.

6.7 /10
$0.89
Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

3.5 /10
--
Driven    Despair
//

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

7.6 /10
$0.45
Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
$0.33
Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
$0.20
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

2.6 /10
$0.18
Enter the Unknown

Enter the Unknown

Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

8.7 /10
$0.25
Sphinx s Decree

Sphinx's Decree

Sorcery

Each opponent can't cast instant or sorcery spells during that player's next turn.

5.1 /10
--
Lay Bare the Heart

Lay Bare the Heart

Sorcery

Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.

5.8 /10
$0.29
Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

0.3 /10
$0.15
Compelling Argument

Compelling Argument

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Cycling (, Discard this card: Draw a card.)

0 /10
$0.15
Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

3 /10
$0.20
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

6.1 /10
$0.16
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

7.3 /10
$1.08
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

8.8 /10
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Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.8 /10
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Servo Exhibition

Servo Exhibition

Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

5.1 /10
$0.21

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