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Calming Licid (Stronghold)

Calming Licid

Stronghold — uncommon

Creature — Licid

Sets Calming Licid has been printed in:

Calming Licid (Stronghold)

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$0.12

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Rating:

1.25/10

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Cards like Calming Licid in Stronghold:

Convulsing Licid

Convulsing Licid

Creature — Licid (2/2)

, : Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't block.

2 /10
$0.21
Corrupting Licid

Corrupting Licid

Creature — Licid (2/2)

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
$0.18
Gliding Licid

Gliding Licid

Creature — Licid (2/2)

, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has flying.

0.6 /10
$0.21
Tempting Licid

Tempting Licid

Creature — Licid (2/2)

, : Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
All creatures able to block enchanted creature do so.

5.4 /10
$0.33
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.71
Spirit enKor

Spirit en-Kor

Creature — Kor Spirit (2/2)

Flying
: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

2.7 /10
$0.12
Warrior enKor

Warrior en-Kor

Creature — Kor Warrior Knight (2/2)

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

3 /10
$0.27
Soltari Champion

Soltari Champion

Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

5.1 /10
$2.94
Wall of Essence

Wall of Essence

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

6.6 /10
$0.32
Skyshroud Falcon

Skyshroud Falcon

Creature — Bird (1/1)

Flying, vigilance

2.2 /10
$0.15
Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.07
Youthful Knight

Youthful Knight

Creature — Human Knight (2/1)

First strike

3.2 /10
$0.15
Crystalline Sliver

Crystalline Sliver

Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

8.7 /10
$1.78
Thalakos Deceiver

Thalakos Deceiver

Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

5.4 /10
$3.32
Dauthi Trapper

Dauthi Trapper

Creature — Dauthi Minion (1/1)

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

5.7 /10
$0.45
Spike Breeder

Spike Breeder

Creature — Spike (0/0)

Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

1.6 /10
$0.30
Spike Feeder

Spike Feeder

Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

7.5 /10
$0.66
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.21
Spike Worker

Spike Worker

Creature — Spike (0/0)

Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

1 /10
$0.10
Victual Sliver

Victual Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: You gain 4 life."

3.9 /10
$0.39

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