Hibernation Sliver
Stronghold — uncommon
Creature — Sliver
Hibernation Sliver rulings:
There are no rulings for Hibernation Sliver.
Stronghold — uncommon
Creature — Sliver
Hibernation Sliver rulings:
There are no rulings for Hibernation Sliver.
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Buy now! ▶Enchantment
Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Artifact
At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Legendary Creature — Human Noble (4/4)
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Creature — Spirit (3/1)
Foul Familiar can't block.
, Pay 1 life: Return Foul Familiar to its owner's hand.
Legendary Creature — Phyrexian Angel (3/3)
Flying
Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
Legendary Creature — Faerie Wizard (3/3)
Flash
Flying
, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
Creature — Sliver (2/2)
All Slivers have ": If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
Legendary Planeswalker — Ashiok
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
?3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
?7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Legendary Creature — Kraken (6/8)
When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner (You can have two commanders if both have partner.)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Return target permanent to its owner's hand.
Instant
Return target nonland permanent to its owner's hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
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