Advanced card search Random card
Hidden Retreat (Stronghold)

Hidden Retreat

Stronghold — Rare

Enchantment

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

After an hour in the hidey-hole, Squee seriously pondered the advantages of danger over boredom.

Hidden Retreat (Stronghold)
Price: PaperMTGO

TCGPlayer avg. price:

$0.32

$0.14 $0.32 $1.60
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

6.26/10

Rate This:

Cards similar to Hidden Retreat:

Penance

Penance

Enchantment

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

4.6 /10
$0.20
Gossamer Chains

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

8 /10
$0.17
Energy Storm

Energy Storm

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

7.4 /10
$0.57
Solitary Confinement

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

8.3 /10
$5.99
Temporal Isolation

Temporal Isolation

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

7.9 /10
$0.20
Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

5.7 /10
$0.15
Harvestguard Alseids

Harvestguard Alseids

Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

6.2 /10
$0.14
Defang

Defang

Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

4.2 /10
$0.14
Prismatic Ward

Prismatic Ward

Enchantment — Aura

Enchant creature

As Prismatic Ward enters the battlefield, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

6 /10
$0.16
Protective Sphere

Protective Sphere

Enchantment

, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)

5.7 /10
$0.17
Spirit of Resistance

Spirit of Resistance

Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

8.4 /10
$0.71
Armament of Nyx

Armament of Nyx

Enchantment — Aura

Enchant creature

Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

5.9 /10
$0.15
Personal Sanctuary

Personal Sanctuary

Enchantment

During your turn, prevent all damage that would be dealt to you.

6.6 /10
$0.29
Inviolability

Inviolability

Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

8.2 /10
$0.18
Muzzle

Muzzle

Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

6.5 /10
$0.16
Light of Sanction

Light of Sanction

Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

6 /10
$0.30
Rune Tail  Kitsune Ascendant

Rune-Tail, Kitsune Ascendant

Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

7.9 /10
$5.15
Inner Sanctum

Inner Sanctum

Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

6 /10
$0.34
Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.7 /10
$0.18
Endless Horizons

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

7.9 /10
$5.01

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.