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Intruder Alarm (Stronghold)

Intruder Alarm

Stronghold — rare

Enchantment

Sets Intruder Alarm has been printed in:

Intruder Alarm (Stronghold)

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$4.17

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9.36/10

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Cards like Intruder Alarm in Stronghold:

Contempt

Contempt

Enchantment — Aura

Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

1.7 /10
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Awakening

Awakening

Enchantment

At the beginning of each upkeep, untap all creatures and lands.

7.5 /10
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Hesitation

Hesitation

Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

4 /10
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Invasion Plans

Invasion Plans

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All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.

5.9 /10
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Rolling Stones

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

5.7 /10
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Mortuary

Mortuary

Enchantment

Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.

5.7 /10
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Volraths Gardens

Volrath's Gardens

Enchantment

, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

0.5 /10
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Grave Pact

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

9.7 /10
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Heat of Battle

Heat of Battle

Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

3.8 /10
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Primal Rage

Primal Rage

Enchantment

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

8.1 /10
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Sacred Ground

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

4.7 /10
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Amok

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

1.4 /10
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Contemplation

Contemplation

Enchantment

Whenever you cast a spell, you gain 1 life.

3.6 /10
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Conviction

Conviction

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.

6.9 /10
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Hidden Retreat

Hidden Retreat

Enchantment

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

2.5 /10
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Megrim

Megrim

Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

9.1 /10
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Overgrowth

Overgrowth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

9.3 /10
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Torment

Torment

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-0.

0.2 /10
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Bottomless Pit

Bottomless Pit

Enchantment

At the beginning of each player's upkeep, that player discards a card at random.

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Dream Halls

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Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

6.4 /10
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